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BobiBird
Risks

Ways this can go badly for you

Most projects bury this. We would rather you read it first and decide with your eyes open.

Last updated 26 September 2026.

The token can fall

Tokens locked in a Bobi come back in tokens, not in dollars. If $BOBI is worth less when you cash out than when you paid, you get the same number of tokens back, less the exit fee, and they are worth less money. This is the most likely way to lose money here, and nothing in the game protects you from it.

$BOBI can fall to zero. There may also be times when nobody is buying and you cannot sell it at any price. The same goes for a Bobi: nobody is obliged to buy yours.

The token trades before the game exists

$BOBI launched on 20 September 2026, first, and the game follows in mid-October 2026. Until then the token trades with nothing to use it for: no eggs, no Bobis, no competitions. Its price in that time can move for any reason or none, and nothing we do is a promise that it will hold. If the game is late, it may have nothing to be used for for longer. The first competition is in April 2027, and nothing pays a prize before it.

Eggs are random

You are paying $10 for an outcome you do not control. You might open twenty eggs and never see an Owl — 5% means 5%, and it does not owe you anything for trying. Drop rates are published, and everything needed to check a roll afterwards is published with the Bobi — though the reference verifier that redoes the arithmetic for you is still to be written. Neither makes the odds kinder.

Prizes are capped and unlikely

Most players will never win a competition. Prizes are funded by fees the community has actually paid. They are capped, not guaranteed, and there is no promise attached to any of it. Playing to win a prize is a bad reason to play.

Neglect is expensive

If you stop feeding your Bobi it goes to the shelter after seven days and half its locked tokens are burned. Those are gone. Another player can then adopt it, and for the first seven days you cannot take it back yourself. You will not get a second warning beyond the ones your Bobi already sent you.

Fees are real

Of everything you buy from the game itself — eggs, food, care, accessories, breeding — 60% goes into a locked pool, in $BOBI, and the other 40% is gone for good: 20% is burned and 10% each goes to the treasury and the prize wallet.

The pool comes back only if you cash out, in $BOBI, after an exit fee on the locked tokens: 30% while the Bobi is up to seven days old, falling in steps to 3% once it is ninety days old. The fee follows the Bobi's age, not how long you have owned it; an accessory is cashed out on its own, on the same scale, counted from when the accessory was made. If you sell a Bobi to another player instead, its locked tokens go with it to the buyer, and what you receive is the sale price, less the 5% sale fee below.

Selling on the marketplace costs 5% of the sale price (3% burned, 2% to the treasury). Each listing costs $0.10, burned, and you pay it again every time you relist. A listing fee does not come back, even if the Bobi does not sell. Playing costs money, by design.

Half the supply is in one wallet

50% of all $BOBI is held back when the token is created and released to a single address controlled by one key once the bonding curve completes. It will not be locked, not vested and not behind a multisig. From then, those tokens can be sold privately at any time, and at a price below the market — that is what a private sale is. If the curve never completes, that half is never released, and the locked liquidity pool is never created either. Each buyer will be named on the token page, but naming them does not stop them selling, and if a large holder sells, the price can fall. Of every risk on this page, this is the largest one in the token itself.

Your tokens are in our custody

The 60% of each spend that is “locked in your Bobi” is not held by a contract. It sits in a pool wallet we operate and is recorded against your Bobi in our ledger. Getting it back depends on our software and on us — there is no code on the chain that forces it.

The same goes for your spendable $BOBI balance. Tokens you deposit, and whatever a cash-out or a sale pays you, sit in a separate wallet we operate until you withdraw them. Withdrawals have limits, including a $1 minimum, at most $500 in any 24 hours, withdrawals only to your own linked wallet, and a seven-day pause after you change the wallet on your account. While your tokens are with us, you are trusting us to hold them and to pay them out.

The game can move your Bobi

A Bobi is meant to be minted to your own wallet, with you as its owner on Solana and the game recorded alongside you as its delegate — which means it can move your Bobi without asking you at the time. There are three cases where it does: a Bobi left unfed for seven days goes to the shelter, a Bobi you list for sale is held in escrow while the listing is open, and a Bobi you cash out is burned. Those three are in the terms and they are the only three, but a delegate is a real power and you should know we hold it.

That mint is not connected yet, and it changes what this risk is rather than removing it. Nothing is on the chain today, so there is no owner and no delegate to look up on an explorer: a Bobi is a row in our database, and all three of those moves happen in our records because our software does them. The whitepaper, section 12, says where the mint stands. Until it runs, a Bobi depends on us in the same way your tokens do, which is the risk above this one.

Limited items are never held back

We never mint, reserve, gift or keep any Limited edition or Designer Set for ourselves, for anyone on the team or for any partner. Every one is bought by a player at the published price: what enforces that is the database, which issues a numbered unit only against a payment. Accessories are not on the chain yet, so the buyer of each is not visible on Solana today; that becomes checkable when they are minted. That is a rule about fairness, not about price: what anyone pays for one later is up to other players, and it may be nothing.

Software can fail

Servers go down. A blockchain can congest. Code has bugs, and ours is no exception. We have had the design adversarially reviewed, and the on-chain marketplace planned for later will be audited before it goes live, but no amount of review makes software perfect.

You can lose access

If you lose the key to your wallet, your Bobis may be gone for good. If you signed in with email and lose that email account, getting back in may not be possible. Access can also end if an account is banned for breaking the rules, if you are under sanctions, or if the law requires us to stop serving the game where you live. We do not block any country, and there is no list of blocked countries. Checking the law where you live is your job, not ours. We say what we can and cannot do in the terms.

The team is pseudonymous

You do not know who we are. We have tried to make that matter less — the prize, treasury and private-sale addresses have been public since the day the token launched, every private sale will be named, and every game rule is published before the first egg is sold — but none of that replaces knowing who you are dealing with. Weigh it honestly rather than let us wave it away.

The project can end

Games close. If this one does, a minted Bobi stays in your wallet as an NFT — but nothing is minted yet, so as things stand a shutdown would take the Bobis with the game. The tokens locked inside one do not stay either: they are in the pool wallet described above, and any spendable balance you have not withdrawn is in our other wallet. Returning them would be something we do, not something the chain does. The game would stop, and a Bobi with nowhere to be fed is worth what somebody will pay for it, which may be nothing.

Rules can change

Balance changes happen in every live game. We will announce them before they land and explain why, but we cannot promise that today's numbers are permanent.

The short version

Spend what you would spend on a game. Not what you would invest, and never what you need.